These sound files are placed INSIDE the levels for you to interact with, just like hitting objects or switches. These nostalgic graphics only enhance the atmosphere of this game, giving it a truly unique alien invasion feel that would not be as believable with modern graphics.Īnother cool feature added to this remaster is developer commentary. ![]() This “Alien World Tour” takes you across real world locations, detailed in beautiful pixelated glory. The end result looks amazing and really got me excited like it was a brand new Duke Nukem. It uses old tools for authenticity, but takes advantage of new hardware power to include much more detail and objects while keeping the framerate together. This comes with an entirely new chapter made by some of the original developers (and new ones), 20 years after they were finished with the original. ![]() It’s not just mindblowing for 1996, but this “approach” to interaction still makes the game fun today.Ĭould it be, aliens were behind the pyramids all along? No, this is Duke Nukem going on a World Tour Baby! Now might be a good time to mention this game’s actual title, Duke Nukem 3D: 20th Anniversary World Tour. You can even shoot yourself with a shrink ray by using it on a mirror. You can do lots of silly things like destroy taps and blow up some walls, crawl through vents, destroy bins, and the mirrors actually work. ![]() I have not actually been able to destroy a toilet in a modern game for quite a while, and legit had my eyes wide open when my shotgun left water shooting out of the destroyed pipe after I blew up a toilet in Duke Nukem 3D. This game came after Doom but still broke ground with its unprecedented object interaction. You have to build things according to how they “feel” rather than make exact replicas. It requires a skill to capture your imagination, that photorealistic graphics can’t capture. There’s just something extra cool about a game pushing the limits of older hardware. I made a comparison of the two, it’s mainly new lighting and slightly crisper image quality you can notice in the second pic. You can switch between the original engine and effects to the new one, with a single button press (down on the dpad). The graphics have stayed in the same style as the original release, with a few touch ups. You’ll go through real buildings, streets and caves and such as you fight off the alien invasion of Earth. This game takes its art style from pop culture rather than fantasy, gore and hell. It’s so refreshing to see them take motion controls seriously and it feels very authentic to Duke Nukem’s ambition.Ĭompared to other shooters of the 90s I really enjoy the colours of Duke Nukem. This was one of the first FPS games (along with Bungie’s Marathon) to let you look up and down with a mouse, and now it’s re-invented itself again for console aiming. It completely blew me away when I took control of Duke in the first level. It even has a recenter button which I don’t think I’ve seen in a third party game before. I’ve recently been playing Borderlands Switch and Zombie Army Trilogy thinking they had good gyro (they do), but this is way more responsive and feels more like Splatoon. ![]() HOLY HELL this game has excellent motion controls! Even on the game’s default sensitivity the cursor majestically darts around the screen. I’m gonna review this game real hard.īefore going into depth about what this game is, I need to start with my first impressions. Oh well, it’s time to kick some arse either way. Let me see if I can find some more on this security camera… I’m here to review games and chew bubblegum, and I’m all out of gum.
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